Page 1 of 1

Mafia, is anyone interested?

PostPosted: Thu Jan 08, 2009 11:56 pm
by moonloghtkiller
Okay so I know that on a lot of other forums they play mafia, and I was wondering how many people would be interested if I brought it here. We would need about 20 people for it to work, but it's fun with up to 40.

If you're not in the mood to read, you can pretty much get the gist of everything by reading the first or second sentence of every paragraph.


Players will receive roles at the start of the game. There will be some Mafia members, and the majority of players will be Townspeople. Each Mafia member kills one person per night. The Mafia will know who all the other Mafia are.

The game is split into two sections, Day and Night. (Game Time, not according to the real world.) The game may start at either section depending on balance issues.

During the night section, the Mafia strikes. Certain Townspeople may have actions to perform as part of their special roles as well, which are explained in detail below.
Night ends with a posted report of the killings and various other actions. Killings will include "subtle" clues identifying killers -- or red herrings to throw you off. Clues may be taken from anywhere - anything and everything is fair game. All sorts of information is up for grabs, including usernames, signatures, avatars, profiles, the way the clue is written itself, etc. Clues will vary with the progress of the game - if the Townspeople are doing very well, expect bad clues and red herrings. Likewise, if the Mafia is about to win, expect more obvious and helpful clues. Generally, some or all clues will be revealed at the end of the game.

Democracy rules by day in form of a vote. All players (Mafia included) participate in a "town meeting" to interpret clues and discuss amongst themselves who might be Mafia. Every player (including Mafia) may place a vote to select a player to be lynched and killed off. Players with special roles should be careful in persuading others to vote without revealing themselves.

Voting Regulations

- Votes must be placed for specific individuals only (ie, not "whatever will create a tie" or "biggest bandwagon").
- Votes must be clear ("I vote X" is always good)... if your vote is ambiguous or confuses it may not be counted.
- You may not vote for yourself, dead players, or people who are not playing.
- You may abstain and I will factor you in for the day's vote total. NOTE: if you abstain you may NOT "un-abstain"
- Once the vote is "decided" (either by majority or time up), someone is lynched and their alignment and role revealed. If there are ties between multiple players after deliberation, both (or all) of the suspects are lynched at my discretion.
- In case of a tie, both players voted for will be lynched. (EPIC!)

The day and night cycles repeat until one side is victorious. The townspeople win where there are no Mafia alive, the Mafia wins when they outnumber the Townspeople.

** Talking to others about the game outside of the game is NOT prohibited. Expect deception, broken trust, and shattered friendships. Outside communication takes place at your own risk. Some well-played impersonations can dramatically alter the outcome of the game. **

***Talking once dead is PROHIBITED***


If the game has not started, you may sign up by posting, PMing me, or otherwise contacting me and I will add you to the list.
A non-default avatar is required to play. If you wish to play, make sure you have chosen an original avatar.
If you do not intend on playing if you do not receive a special role, please don't sign up, because useless townies mess up the balance and ultimately ruin the game.
If the game has started, you may sign up to be added to the list for the next game.
When signing up or while playing, you may request automatic sign-up for future games. If you wish to engage in automatic signups, please tell me so when you sign up.

Fairly simple. I need as many sign-ups as possible. The more people that sign up, the funner the game should be (and more special roles will be created). There is no maximum amount of players.

If you have any questions, PM me.

If the name is striked out, the person is dead. When the game starts, the types and numbers of each special role present in the game will be posted.

1. Gleera
2. DenyTheTruth

Note: List may change in the future if I notice who didn't do jack squat last game. Expect forced one game leaves for the inactive.

* of * TOWNSPERSON alive. (faction count, including special town-aligned roles. IE, all non-mafia.)
* of * MAFIA alive.

* of * BOONDOCK SAINT alive.
* of * DETECTIVE alive.
* of * DOCTOR alive.
* of * PARDONER alive.
* of * PSYCHO alive.

** ROLES **

TOWNSPERSON - The average, ordinary townsperson. Their limited powers include the power of persuasion, power of intellect (clue interpretation), and power of the vote.

MAFIA - They've invaded the town, and they each kill someone every night. They know the identity of the other Mafia members. They may not hit themselves or other Mafia.

BOONDOCK SAINT - A vigilante aligned with the town who gets to kill one person each night based on their own personal suspicions. The Boondock Saint may not strike until the second night. If the Boondock Saint targets a Mafia who targets him, only the Mafia dies. In all other cases, Mafia kills are processed first. They may not attack themselves. If they do not wish to kill anyone, they do not have to strike.

DETECTIVE - Each and every night, the Detective makes an "investigation" of some sort. He may choose either of the following:
1. Learn their target's alignment and role. Their trick is then persuading others to vote the way they should.
2. Ask me how many mafia voted for X on any given day.

DOCTOR - Each and every night, the doctor may save one person from death. Should someone attack that person, the doctor will keep them alive. Doctors may protect each other, but may not protect themselves. The mafia may target the same person multiple times to get a kill regardless of a Doctor's protection (ie, kill, save, kill).

PARDONER - The Pardoner can prevent the lynching of one person when votes are being tallied. He may only use this power once per day, and does so anonymously by PMing me. He may only use his power three times this game.

PSYCHO - If the Psycho is lynched by the town, he gets to take a player of his choice with him to the grave. If the Psycho is attacked by the mafia, the Psycho dies but also "injures" his killer, who will be unable to attack the next night.


I fill the role of "God". I decide tie votes and whatever cases will be necessary. Depending on how I have to crunch the numbers, I may be the collective target of the mafia for the first night. Divine intervention via lightning bolts may occur. If you are not monotheistic, you are now. If you have any suggestions when an issue arises, let me know.

Re: Mafia, is anyone interested?

PostPosted: Fri Jan 09, 2009 3:31 am
by godofcereal
Well this isnt really an rpg site. You might want to try the irc.

Re: Mafia, is anyone interested?

PostPosted: Fri Jan 09, 2009 8:49 am
by Gleera
Count me in !

Re: Mafia, is anyone interested?

PostPosted: Fri Jan 09, 2009 4:27 pm
by moonloghtkiller
I'd thought about that, but the way its setup, it just wouldn't work. I can post the rules, if that would influence anyone's decision...

Re: Mafia, is anyone interested?

PostPosted: Sat Jan 10, 2009 4:47 pm
by DenyTheTruth
No idea what mafia is. Post the rules and if it's interesting I'll join.

Re: Mafia, is anyone interested?

PostPosted: Sat Jan 10, 2009 4:59 pm
by godofcereal
What I want to know is where do you plan to play this?

Re: Mafia, is anyone interested?

PostPosted: Sun Jan 11, 2009 1:51 am
by moonloghtkiller
godofcereal wrote:What I want to know is where do you plan to play this?

It's a forum game.

@ Deny: Rules in original post.

Re: Mafia, is anyone interested?

PostPosted: Mon Jan 12, 2009 6:45 pm
by DenyTheTruth
I'm in. I choose twin M1911 handguns if I get to be mafia. >.>

Too bad the detective doesn't have a forensic team!