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Cable sniffing

Is there a way to sniff communications trough a cable using the inductive inferference?
If that's possible, you just have to use some operational amplifier doing some integrals, right?

Has anybody used/implemented it?
by t0m4t3
on Sun Jun 27, 2010 8:48 am
 
Forum: Telecommunications
Topic: Cable sniffing
Comments: 0
Views: 6318

Re: Console controller-PC

Thank you all for the help!!

I have been loking for some microcontrolers, and since I have only used one I don't really have any idea about which one to use.
Do you people think aurdino USB will do?
Is it very hard to work with aurdino?

Thanks again
by t0m4t3
on Sun Jun 27, 2010 6:42 am
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

Re: Internet Over Radio (IOR)

Add to it some nice criptographic algoritms or stego...and you may have some secure channels... I like the concept! Tough it seems quites unpractical (or not at all?) but depending the signal power it's better to have some face-to-face meeting XD I mean, you just can't send information too far, sinc...
by t0m4t3
on Fri Jun 18, 2010 5:32 pm
 
Forum: Telecommunications
Topic: Internet Over Radio (IOR)
Comments: 18
Views: 45408

Re: Console controller-PC

Hmm... Keyboard spoofing. I'm not going to say it's impossible to do it using the USB microcontroller, because I really don't know. But, I can think of two ways that it can be done; The first involves flashing the game controller's firmware (if it has any) to report to the BIOS as if it were a keyb...
by t0m4t3
on Thu Jun 17, 2010 2:47 am
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

Re: Console controller-PC

And I haven't tought about other libs I may need, all the programming I've been doing is using stdio.h and string.h, and that are the only ones, do you people know some libs I may need (keeping in mind that it has a lot of chances to appear some kind of graphic menu) Thanks for the quick response! ...
by t0m4t3
on Wed Jun 16, 2010 4:49 pm
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

Re: Console controller-PC

That's a pretty cool idea. Here's how I'd lay it out for the N64: Joystick = Cursor control Start = Windows key by default, mappable A = Left click B = Right click C buttons = Mappable to various actions (like in Zelda) Z = Virtual keyboard toggle by default, mappable (possibly middle mouse button)...
by t0m4t3
on Wed Jun 16, 2010 3:34 pm
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

Re: Console controller-PC

I have some options... 1:Display some kind of virtual keyboard and use some buttons to use typical buttons (for instance, Z button to call the start panel at windows) 2: Just use some key-buttons attached to the controller, like: WASD: analog joystick OR 3: Create some kind of menu where I can confi...
by t0m4t3
on Wed Jun 16, 2010 2:53 pm
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

Console controller-PC

Hello all, this is my first post here, tough I've been here for some time... Anyways...I'm trying to control a PC using some console controller, preferibly N64 (altough I have tought about using a wii controller also), anyways, I have tought in all the circuits to do that, but the hardest part comes...
by t0m4t3
on Wed Jun 16, 2010 2:12 pm
 
Forum: C and C++
Topic: Console controller-PC
Comments: 13
Views: 11570

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