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QtDevl wrote:Sonic7145 wrote:Anyone here have any experience with modeling for HL2/HL2 engine mods.?
Well i did some hl2 models for my maps so i guess it counts:P cannonfodders tools for 3ds max to work with models and it has import/export features plus a plugin to import texture in vtf so you don't have to convert.just google them.As for the weapons being held wrong ....even if you import a weapon you must import skeleton too because it has some dummies associated with the weapon where the weapon should be held...Pm me for more info



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