Just another bout of the illness we we all are familiar with, "curiosity".
How did HTS choose the exploits it wants the users to learn about in the missions? Did it take a few common exploits, and mix them in with some more rare exploits? Did it take a list of them? Mix in some 0 day attacks (of course, that would be back in the early days of the Internet) as well? Was it the creator's own expertise in exploits?
Also, will the missions ever be updated with new vulnerabilities to be taught?



