C# 3D Display

C# 3D Display

Post by Dredric1 on Mon Sep 28, 2009 8:12 pm
([msg=30203]see C# 3D Display[/msg])

i dont have a clue were to start with 3d

asking for help and code
the code for the void exception between the ear brackets
Code: Select all
public static }void(exception x = new exception(null)){

ok my brackets dont realy look like ears.
if you didnt get that it means there is nothing(no brains) between your ears.
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Re: C# 3D Display

Post by mischief on Mon Sep 28, 2009 8:19 pm
([msg=30204]see Re: C# 3D Display[/msg])

The whole secret of existence is to have no fear. Never fear what will become of you, depend on no one. Only the moment you reject all help are you freed.
--Buddha
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Re: C# 3D Display

Post by thedotmaster on Tue Sep 29, 2009 2:01 am
([msg=30212]see Re: C# 3D Display[/msg])

Try: http://www.spacesimulator.net/tutorials.html
http://nehe.gamedev.net/
http://www.videotutorialsrock.com/
They all seem to be orientated towards C/C++, but maybe you should just learn one of those languages instead.
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Re: C# 3D Display

Post by Dredric1 on Sat Oct 03, 2009 10:55 pm
([msg=30408]see Re: C# 3D Display[/msg])

thanks ill check those out
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Re: C# 3D Display

Post by BrandonHeat on Sun Apr 03, 2011 4:05 pm
([msg=55910]see Re: C# 3D Display[/msg])

Decided to ressurect an old topic instead of starting a new one.

I know C++ and some SDL, and I'm looking for some C++ SDL/OpenGL tutorials, but I can't seem to find any. I've checked NeHe's, but he seems to be using glaux, and it's not really C++. Then I thought videotutorialsrock would do the trick but when I got to lesson 5 the tutorials started using headers already made for us, and not at all explained, so you can't really learn how to do stuff and are just using pre-made functions.

Does anyone know some OpenGL tutorials, preferably with SDL, that start with the basics, and are explained well?
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